Animation tests on model - using internal CC4 animation library ( making sure I didn't break anything).
WIP: Substance colour pass with transparency on dress.
Initial 2D concept and sketch on paper.
Initial cloth in Blender and pattern references - I changed the design somewhat since I did this.
Deformation test animation CC4 with basic materials setup.
WIP: Colours in CC4
Cloth test In Character Creator 4 - some issues with collisions and early fabric settings.
WIP : base Meta-Witch and AGI-Foetus
Alt silhouette exploration and AGI-Foetus sculpt.
Silhouette exploration.
AGI-Foetus - based off of a CC4 character base mesh, eventually to be integrated into Meta-Witch asset.
A = pose = I did most of my work in blender and zbrush from this pose.
"claws out' - pose
Works in progress for the Character Creator 4 - 2024 challenge/competition -I'm learning theCC4 workflows as I go and eventually I will integrate the final animated asset into UE5.3. as part of my final submission.